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Eternal card game gunslinger deck
Eternal card game gunslinger deck





eternal card game gunslinger deck

Identified by an orange border and a icon. Only playable on your own turn, during Main Phase (1) or Main Phase (2) (as indicated by the icon on the left side of the card). Instant Action cards cannot be interrupted. The interrupted action or ability completes afterward. May be played to interrupt actions or abilities (except other Instant Action cards), and are resolved immediately. May be played at any time, during any player’s turn (as indicated by the icon on the left side of the card).

  • Perform the described action and then place the card onto your Discard Pile.
  • Spend the required (shown on the left side of the card).
  • Action cards may be played at different times, depending on their color. If applicable, these steps will be located on the back of your Hero Leaflet.ĭraw from the next highest rarity Loot deck instead.Īction cards (identified by a icon) are single use cards that provide a benefit. The player who rolls the highest number is considered the Start Player and gets to go first.Īdditional Setup: Some heroes require unique setup steps. ĭeck: Shuffle your cards to create a deck. Health Dial: Set your starting Health to 50 (for a 1v1 game).Ĭombat Points Dial: Set your starting CP to. Tokens: Stack your Status Effect and Companion tokens on your leaflet in their associated places. Game SetupĮach player should place all of their chosen hero’s components in front of them: That damage can be avoided, but you can’t use an Attack Modifier to enhance it or use a Defensive Ability against it. Note: Damage that occurs outside of an attack (via Status Effect or Defensive Ability) does not have a damage type. Main Phase (2): Identical to Main Phase (1).ĭiscard Phase: Sell (discard) cards for each until you have or fewer cards in your hand. Any player may play Roll Phase Action Cards. 5–6 Choose an opponent as the target.Īny player may play Roll Phase Action Cards.ĭefensive Roll Phase: If you activated an Attack during your Offensive Roll Phase, your opponent activates their Defensive Ability with a single Roll Attempt. 1–4 Count around the table moving clockwise starting with the closest opponent on your left. 5 Your opponents choose which of them you target. However, you receive a bonus card if you Attack the Leader. Offensive Roll Phase: Roll any number of your dice in up to 3 Roll Attempts and activate a single Offensive Ability that your Final Dice Result meets the Activation Requirement for.

    #Eternal card game gunslinger deck upgrade

    Main Phase (1): Spend to play Hero Upgrade cards or Main Phase Action cards. Start Player skips their first Income Phase.

    eternal card game gunslinger deck

    Income Phase: Gain & draw card from your deck. Upkeep Phase: Resolve any Upkeep Phase maintenance (generally specified by Status Effects or Passive Abilities). You can use these in addition to your built-in browser navigation. Dice Throne Rules | Rulepop Dice Throne Rules Dice Throne Rules Quick Reference







    Eternal card game gunslinger deck